

Course Qualification
Master
Study Period
16 Months
Study Mode
Full Time
Intakes
January, May, September
Estimate Fee
RM181,097
Building Game Mechanics and Coding Foundation
The program introduces students to the technical architecture behind video games and interactive platforms. Students learn foundational programming languages like Python and XML to build functional game scripts, regardless of whether they have a prior coding background. Early weeks focus on core logic and computer mathematics to ensure structural clarity during development. In the laboratory, students utilize design software and game engines to convert code concepts into visual interaction. Assignments shift away from textbook memorisation toward creating individual web applications and interactive mechanics. Through step-by-step debugging, students understand how computational commands shape character movements, physics, and basic user interfaces.
Creating Visual Visualizations and Virtual Worlds
Students explore the visual pipeline by integrating 2D and 3D graphics, animation, and simulation technologies into interactive environments. Lectures cover the technical integration of user experience, design thinking, and digital media across varying platforms. In the multimedia studios, students develop structural systems for virtual worlds and autonomous simulations. Practical class tasks involve configuring lighting effects, asset rendering, and camera tracking paths to refine spatial layouts. Students experiment with interface frameworks to make user navigation intuitive on mobile screens and internet browsers. Feedback sessions mimic a typical production studio where peers critique the responsiveness and graphic performance of each project.
Prototype Production and Practical Challenges
The core learning experience involves high-pressure production cycles and practical technical development. Students participate in competitive hackathons and 24-hour game design challenges where they must build functional software within strict timelines. Working in small teams, students manage asset allocation and programming tasks to deliver prototypes, such as complete 3D horror games. These intensive activities teach students to manage development scopes, resolve real-time bugs, and execute ideas under tight constraints. The final trimester centers on comprehensive ICT design and implementation projects. These projects serve as substantial additions to individual portfolios, showing future employers a student's ability to plan, document, and launch stable interactive applications.
Career Pathways and Digital Integration
Graduates can transition into varying operational and creative technology sectors globally. The blend of technical programming and design execution prepares students for roles such as game developers, front-end system engineers, web technologies consultants, and interactive simulation designers. Beyond traditional entertainment, industries like e-commerce, digital marketing, and modern corporate training demand specialists to handle visual asset deployment and web integration.
Review the academic qualifications, grades, and additional criteria needed for admission to this program.
Minimum 5 credits including Mathematics (C) & English (C)
Minimum CGPA 3.00 including Mathematics T (C)
Minimum CGPA 3.00 including Mathematics T (C)
Minimum CGPA 3.00 including Mathematics T (C)
Minimum CGPA 3.00 including Mathematics T (C)
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